CHARACTER ARTIST //
PHOTOSHOP INTEGRATOR
WORK EXPERIENCE
Scattermesh
Character Artist / Photoshop Artist
Created hyperrealistic Digital Humans for high level productions.
Responsible for sculpting, texturing, applying and modifying material, creating Xgen hair, and LookDev with rendering.
Sculpted secondary and tertiary forms into high fidelity human assets.
Integrated Digital Humans into real environments via Photoshop.
Responsible for retouching, color matching, matching lighting, and altering render to real life conditions to make images as life like as possible.
2022-PRESENT
Freelance Artist
Character Artist
Created high quality digital models and sculpts for a variety of clients.
Collaborated and created assets for 3D printing process.
Created hundreds of 3D assets for an unannounced project, from design to render.
Worked in a fast-paced environment with frequent pivoting and feedback.
2020-2022
SKILLS
Zbrush
Autodesk Maya
XGen Hair System
Arnold Render
EDUCATION
Texas A&M University
B.S - Visualization
Graduated with 3.5 GPA
Deans List 3 semesters
Substance Painter
Adobe Creative Suite
Marvelous Designer
2020