CHARACTER ARTIST //
PHOTOSHOP INTEGRATOR

WORK EXPERIENCE


Scattermesh
Character Artist / Photoshop Artist

  • Created hyperrealistic Digital Humans for high level productions.

  • Responsible for sculpting, texturing, applying and modifying material, creating Xgen hair, and LookDev with rendering.

  • Sculpted secondary and tertiary forms into high fidelity human assets.

  • Integrated Digital Humans into real environments via Photoshop.

  • Responsible for retouching, color matching, matching lighting, and altering render to real life conditions to make images as life like as possible.

2022-PRESENT

Freelance Artist
Character Artist

  • Created high quality digital models and sculpts for a variety of clients.

  • Collaborated and created assets for 3D printing process.

  • Created hundreds of 3D assets for an unannounced project, from design to render.

  • Worked in a fast-paced environment with frequent pivoting and feedback.

2020-2022

SKILLS


  • Zbrush

  • Autodesk Maya

  • XGen Hair System

  • Arnold Render

EDUCATION


Texas A&M University

  • B.S - Visualization

  • Graduated with 3.5 GPA

  • Deans List 3 semesters

  • Substance Painter

  • Adobe Creative Suite

  • Marvelous Designer

2020